Wednesday, November 19, 2008

Alpaca Priorities

Below is the Alpaca Project Priority List as discussed in this afternoon's meeting. While the list doesn't necessarily say what needs to get done, at least it gives a good idea of priority.

Rendering starts Thursday, and will be finished before the Thanksgiving holiday.

Scale:
  • 0: No work. Ready to render.
  • 1: Itty Bitty amounts of work.
  • 2: A lot of work.
  • 2+: Less talking, more working. There's more than a lot to do on this shot.
Shot List:

  • 100: 2
  • 110: 0
  • 120: 1
  • 130: 1
  • 140: 0
  • 150: 1
  • 160: 1
  • 170: 1
  • 200: 0
  • 210: 1
  • 220: 2++
  • 230: 2
  • 240: 2
  • 250: 1
  • 300: 1+
  • 310: 2
  • 320: 1
  • 330: 2
  • 340: 1+
  • 350: 0
  • 360: 0
  • 370: 2

Tuesday, October 7, 2008

Eye Color Test

Here is a color test for the robots eyes. I still feel that the light blue works the best. After checking some of our references, I noticed that wall-e doesn't necessarily have a color to his eyes, as they don't glow at all, but act much like a normal lens. The iron giant, however, has glowing eyes that seem to usually be white or yellow, but change based on context (especially if painted for a movie poster). In the last image, I gave him some wall-e eyes and tinted them the blueish color. It may work, but wall-e is far more realistic than our robot will be.







Wednesday, October 1, 2008

Color Changes

So it was suggested that I change the color of the alpacas and the suit to something more pinkish, so that it would provide a better contrast against the green/yellow landscape. Here is the result. I've also included a paint over of one of the layout scenes.


Wednesday, September 24, 2008

robot update


Here is an updated paint over based on a discussion from yesterday. I tried to make the robot look cleaner and more pristine, including saturating him some. The pink sky I think makes the world look bizarre and eerie. The blue makes it look happier.

Monday, September 22, 2008

Color and Texture

So, I started paintovers and gathered some reference for the colors and texture.

This is a photo I found that is a fairly muted version of the previously referenced color from cocotte minute.


This photo is good ref for the robot, who I figured might be a little rusty.



I liked the teal blue color mixed with the dull red of the rust.



The color in this is nicely saturated and may fit well on the robot.



A paint over of the alpaca model.


A paint over of the robot in his suit. I made him fairly dingy, but we'll need to consider what texturing on him will best serve the plot, especially since its so short.



Palette idea for the landscape, based heavily on cocotte minute.


Alpaca palette idea.


Robot palette idea.

Monday, September 15, 2008

Updated Master Checklists!

Thanks to a misconjumblecommunicrap, I have updated the Master Checklists to portray the differences in frame counts as well as updated the progress to the best of my knowledge. Check it out.


Tuesday, September 2, 2008

Monday, July 28, 2008

UV Mapping!

All of my models up to this point have been UV mapped. This is just for demonstration purposes.




Tuesday, July 22, 2008

Strange


Forgot I had this, it was a t-shirt I found not too long ago that is strangely similar to our idea.

Monday, July 14, 2008

Layoutage

I roughed out some layout on a few shots a while back... so here is what I've got:


Shot 100:
Start shot framed on lower half of scene, and dolly up. Tree and sloping foreground hill draw eye to alpacas, while background hills guide eye to "asteroid."


Shot 140/160:
Super close-up. Strong rim lighting. Perhaps an even lower camera angle, looking up more. Putting robot off-center and at an angle draws the eye to the right side of the frame, where it needs to be in the next shot (150).


Shot 150:
Background hills form a "V" pointing to alpacas (still needs some filler on left half of frame). Robot rises up, occluding almost the entire frame.